1/8/2023 0 Comments Shotgun foundry nuke studio![]() In my years at the Molecule in NYC, first as a freelancer and then as a perma-lancer, I had lots of time to observe how a mid-sized studio manages the sometimes huge number of shots that need to be kept track of on a daily basis. UPDATED: Well, nothing is ever that simple, is it? Continue Reading → Short and sweet! Hopefully this will help others who are looking for similar logic. Super(NotesPanel, self).showEvent(*args, **kwargs) #this function fires when the user opens the panel Super(NotesPanel, self).hideEvent(*args, **kwargs) #this function fires when the user closes the panel With some dir() inspection and some super() magic, I was able to determine the following functions to override if you want to add special nuke panel close and open logic: class NotesPanel( QWidget ): ![]() (I noticed that, by default, when the panel is “closed” with the X box, the panel itself and the thread keep going and going and going in the background). As such, I wanted to make sure that when a user “hides” the panel in Nuke, my panel cleans up after itself. I am working with updating my tks “Suite” of tools for Shotgun-Nuke integration, and I wanted to be sure I was doing everything as safely as possible. This is a simple, straight-forward style post.
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